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01-H5-Play-Canvas-Sim-Physics

01-H5-Play-Canvas-Sim-Physics

Simulate vehicle physics with WASD controls

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What is 01-H5-Play-Canvas-Sim-Physics ?

01-H5-Play-Canvas-Sim-Physics is a Game AI tool designed to simulate vehicle physics with WASD controls. It provides a real-time interactive experience for users to experiment with physics-based vehicle movements within a browser environment.

Features

• Realistic physics simulation: Accurate modeling of vehicle dynamics and interactions with the environment.
• WASD controls: Intuitive keyboard controls for vehicle movement.
• 3D graphics support: Renders high-quality 3D visuals for an immersive experience.
• Cross-platform compatibility: Runs seamlessly on modern web browsers.
• Customizable settings: Allows users to tweak physics parameters for different simulation scenarios.
• Open-source flexibility: Enables developers to modify and extend the simulation according to their needs.

How to use 01-H5-Play-Canvas-Sim-Physics ?

  1. Install the required software: Ensure you have Node.js and a modern web browser installed.
  2. Clone the repository: Download the 01-H5-Play-Canvas-Sim-Physics project from the repository.
  3. Run the server: Use Node.js to host the simulation locally.
  4. Open in browser: Navigate to the specified URL in your browser to start the simulation.
  5. Use WASD controls:
    • W: Accelerate
    • A: Steer left
    • S: Brake
    • D: Steer right
  6. Interact with the environment: Experiment with obstacles and terrain to observe physics interactions.

Frequently Asked Questions

What browsers are supported?
Modern browsers like Chrome, Firefox, and Edge are fully supported. Ensure your browser is updated for optimal performance.

Can I customize the physics parameters?
Yes, the simulation allows you to modify parameters such as friction, mass, and suspension stiffness to create unique scenarios.

Is the project open-source?
Yes, 01-H5-Play-Canvas-Sim-Physics is open-source, enabling developers to view, modify, and contribute to the codebase.

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