Create an interactive 3D sphere fountain that follows your mouse
Create 3D recursive polygons and math functions
text-to-3D & image-to-3D
Create 3D mesh by chatting.
Text-to-3D and Image-to-3D Generation
Create 3D models from images
use the ESM3 model to predict protein structures
Create an immersive 3D environment with dynamic lights and shapes
Generate 3D models from images
The AniMer Demo
Transform images into 3D depth models
Generate a dynamic 3D scene with floating lights and torus knots
Explore 3D excavation simulations
HTML5 BabylonJS Javascript is a powerful, open-source JavaScript engine designed for creating 3D games, simulations, and interactive 3D experiences directly in web browsers. It leverages HTML5, WebGL, and Web Audio to deliver high-performance, cross-platform applications without requiring additional plugins. Babylon.js is widely used for building immersive 3D applications, including architectural visualizations, product simulations, and interactive stories.
• 3D and 2D Support: Create both 3D and 2D scenes with ease.
• Physics Engines: Integrate physics simulations for realistic interactions.
• Particle Systems: Add dynamic effects like fire, water, and explosions.
• Advanced Lighting: Utilize realistic lighting effects, including shadows and glow.
• Collision Detection: Implement precise collision handling for interactive elements.
• Cross-Platform Compatibility: Run seamlessly on browsers, mobile devices, and desktops.
• Built-in Editor: Use the Babylon.js Inspector for live scene modifications.
<script src="https://cdn.babylonjs.com/babyrinthelastest.js"></script>
const canvas = document.createElement("canvas");
const engine = new BABYLON.Engine(canvas, true);
const scene = new BABYLON.Scene(engine);
const camera = new BABYLON.ArcRotateCamera("camera", 1, 1, 10, new BABYLON.Vector3(0, 0, 0), scene);
const light = new BABYLON.HemisphericLight("light", new BABYLON.Vector3(1, 1, 1), scene);
const sphere = BABYLON.Mesh.CreateSphere("sphere", 16, 2, scene);
sphere.material = new BABYLON.StandardMaterial("material", scene);
scene.registerBeforeRender(function() {
sphere.rotation.y += 0.01;
});
canvas.addEventListener("mousemove", function(e) {
// Handle mouse movement
});
engine.runRenderLoop(function() {
scene.render();
});
What are the system requirements for running Babylon.js applications?
Babylon.js runs on modern browsers that support WebGL 1.0 or higher. It is cross-platform and works on Windows, macOS, Linux, iOS, and Android devices.
How do I optimize performance in Babylon.js?
Optimize performance by reducing polygon counts, enabling features like scene.optimize(), and using efficient lighting and shading techniques.
Can I use Babylon.js for 2D game development?
Yes, Babylon.js supports 2D game development through its Arcade Physics System and Sprite features, making it versatile for both 2D and 3D projects.