Create an interactive 3D sphere fountain that follows your mouse
Create a 3D model from an image in 10 seconds!
Generate a dynamic 3D scene with rotating lights and knots
Turn 2D images into 3D models
Scalable and Versatile 3D Generation from images
generate any 3d looking art in seconds.
Generate textured 3D models from text descriptions
Display animated 3D scenes using web technology
Explore maps in a virtual reality scene
Scalable and Versatile 3D Generation from images
View 3D models in AR/VR using your phone
Generate 3D models from single images
text-to-3D & image-to-3D
HTML5 BabylonJS Javascript is a powerful, open-source JavaScript engine designed for creating 3D games, simulations, and interactive 3D experiences directly in web browsers. It leverages HTML5, WebGL, and Web Audio to deliver high-performance, cross-platform applications without requiring additional plugins. Babylon.js is widely used for building immersive 3D applications, including architectural visualizations, product simulations, and interactive stories.
• 3D and 2D Support: Create both 3D and 2D scenes with ease.
• Physics Engines: Integrate physics simulations for realistic interactions.
• Particle Systems: Add dynamic effects like fire, water, and explosions.
• Advanced Lighting: Utilize realistic lighting effects, including shadows and glow.
• Collision Detection: Implement precise collision handling for interactive elements.
• Cross-Platform Compatibility: Run seamlessly on browsers, mobile devices, and desktops.
• Built-in Editor: Use the Babylon.js Inspector for live scene modifications.
<script src="https://cdn.babylonjs.com/babyrinthelastest.js"></script>
const canvas = document.createElement("canvas");
const engine = new BABYLON.Engine(canvas, true);
const scene = new BABYLON.Scene(engine);
const camera = new BABYLON.ArcRotateCamera("camera", 1, 1, 10, new BABYLON.Vector3(0, 0, 0), scene);
const light = new BABYLON.HemisphericLight("light", new BABYLON.Vector3(1, 1, 1), scene);
const sphere = BABYLON.Mesh.CreateSphere("sphere", 16, 2, scene);
sphere.material = new BABYLON.StandardMaterial("material", scene);
scene.registerBeforeRender(function() {
sphere.rotation.y += 0.01;
});
canvas.addEventListener("mousemove", function(e) {
// Handle mouse movement
});
engine.runRenderLoop(function() {
scene.render();
});
What are the system requirements for running Babylon.js applications?
Babylon.js runs on modern browsers that support WebGL 1.0 or higher. It is cross-platform and works on Windows, macOS, Linux, iOS, and Android devices.
How do I optimize performance in Babylon.js?
Optimize performance by reducing polygon counts, enabling features like scene.optimize(), and using efficient lighting and shading techniques.
Can I use Babylon.js for 2D game development?
Yes, Babylon.js supports 2D game development through its Arcade Physics System and Sprite features, making it versatile for both 2D and 3D projects.