Identify and mark facial landmarks in images
Detect faces in an image from a URL
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Turn images into detailed face masks
Swap faces in a video using an image
Swap faces in images or videos
Swap faces in a video
Find and highlight faces in images or live video
Identify emotions from a face photo
Swap faces in images and videos
Swap faces in images and videos
Swap faces in images or videos
Analyze and compare faces for attributes and liveness
iBUG Face Alignment is a tool designed to identify and mark facial landmarks in images and video. It is part of the 300 Faces In-The-Wild Challenge, a benchmark for facial landmark detection and facialsys alignment. The tool provides precise location of facial features such as eyes, nose, mouth, and jawline, making it useful for face recognition, animation, and other applications.
• Facial Landmark Detection: Accurately identifies key facial points, including eye corners, eyebrow edges, nose tip, mouth contours, and jawline.
• Multi-Face Support: Detects landmarks for multiple faces in an image or video frame.
• Real-Time Processing: Capable of processing video streams for real-time face alignment.
• Robust Performance: Handles variations in head pose, facial expressions, and lighting conditions.
• Integration with Python: Available as a Python library for easy integration into custom applications.
pip install face_alignment
import face_alignment
with open("image.jpg", "rb") as f:
image = face_alignment.load_image(f)
landmarks = face_alignment.face_alignment(image)
face_alignment.plot_landmarks(image, landmarks)
What image formats does iBUG Face Alignment support?
iBUG Face Alignment supports JPEG, PNG, and BMP formats. For other formats, convert the image to a supported format before processing.
Can iBUG Face Alignment handle occluded faces?
The tool can handle partial occlusions such as glasses or facial hair, but severe occlusions (e.g., hands covering the face) may reduce accuracy.
How long does it take to process a single image?
Processing time depends on the image resolution, but it typically takes less than a second for standard images on modern hardware.