Generate 3D textured mesh from images
Create a dynamic 3D scene with random colorful knots
Generate a 3D scene with dynamic lights and torus knots
Generate dynamic 3D torus knot shapes
Explore a 3D model of Minnesota
Scalable and Versatile 3D Generation from images
Generate 3D room layouts from RGB panoramas
Convert images to 3D models
Generate a dynamic 3D scene with rotating lights and knots
Generate 3D mesh from a single image
Transform images into 3D depth models
Play a 3D interactive card game with drag-and-drop functionality
Select and view 3D objects from a dataset
MeshLRM (Unofficial) is a 3D modeling tool designed to generate 3D textured meshes from images. It leverages advanced technologies to create detailed and accurate 3D models, making it a valuable asset for artists, designers, and developers working in 3D spaces. Note: This is an unofficial version, so functionality and support may vary.
• Image-to-Mesh Conversion: Converts 2D images into 3D meshes with textures.
• Customizable Output: Allows users to adjust settings like resolution, texture quality, and mesh complexity.
• Batch Processing: Supports processing multiple images at once for efficient workflows.
• Compatibility: Outputs meshes in formats compatible with popular 3D software.
• User-Friendly Interface: Simplifies the process of generating 3D models for users of all skill levels.
What file formats does MeshLRM (Unofficial) support?
MeshLRM (Unofficial) supports common mesh formats like OBJ, STL, and GLB, as well as texture formats like PNG and JPG.
Can I use MeshLRM (Unofficial) for commercial projects?
Yes, but be aware that this is an unofficial version. Ensure compliance with any licensing or usage restrictions, especially for commercial applications.
How do I improve the quality of the generated meshes?
To improve mesh quality, use high-resolution images, ensure proper lighting, and adjust settings like resolution and mesh complexity in the tool.