Transfers textures from a reference image to a masked region in a source image
Convert images to drawings with complex lines
Fill in parts of an image using a prompt
Remove or replace backgrounds in images
Erase objects from images using a mask
Turn images into annotated images with various effects
Enhance and restore old photos or AI-generated faces
Create and edit images using DDPM and SEGA techniques
Crop face and scale-up for img2img pre-processing
Swap faces in images between two photos
ColorFlow: Retrieval-Augmented Image Sequence Colorization
Upscale images with control
Create a mask for uploaded image
MimicBrush is an AI-powered image editing tool designed to transfer textures from a reference image to a masked region in a source image. It allows users to seamlessly blend textures while maintaining the context and structure of the source image.
• Texture Transfer: Enables users to transfer textures from any reference image to a selected region in the source image.
• Smart Masking: Allows precise selection of regions to apply textures with edge-aware masking.
• Contextual Adaptation: Matches the color, pattern, and shading of the reference texture to the target region.
• Multi-Domain Support: Works with various texture types, including paintings, fabrics, natural surfaces, and more.
• Real-Time Preview: Provides immediate visualization of the texture transfer process.
• User-Friendly Interface: Designed for ease of use, even for users without advanced editing skills.
What types of textures can I transfer with MimicBrush?
MimicBrush supports a wide variety of textures, including natural surfaces like wood, stone, and water, as well as man-made textures like fabrics, metals, and painted patterns.
Does the reference image need to be of a specific size or resolution?
No, MimicBrush can work with reference images of any size or resolution. However, higher-resolution images may yield better results for detailed textures.
Can I use MimicBrush to create completely original textures?
While MimicBrush primarily transfers textures from reference images, it can also be used creatively to combine or modify existing textures to create unique effects. However, it does not generate entirely original textures from scratch.