Generate 3D scenes from one or two images
Generate 3D mesh from a single image
Create and explore 3D recursive polygons and math functions
Run a web app for creating 3D models
Create an interactive GTA-style city with collisions and NPC dialogue
Generate 3D room layouts from RGB panoramas
TRELLIS is a large 3D asset generation model.
Generate protein structures from specified lengths and seeds
Create a 3D scene with spinning lights and random torus knots
Generate 3D procedural terrain with adjustable height, water level, and roughness
text-to-3D & image-to-3D
Create an immersive 3D environment with dynamic lights and shapes
Display 3D recursive polygons and math functions
Splatt3R is a cutting-edge tool in 3D modeling that enables the generation of 3D scenes from one or two uncalibrated images. It leverages zero-shot Gaussian splatting, a novel technique that eliminates the need for prior calibration or extensive training data. This method is particularly useful for users who want to create immersive 3D environments without the hassle of cumbersome calibration processes.
1. What makes Splatt3R different from other 3D modeling tools?
Splatt3R’s zero-shot Gaussian splatting allows it to work without calibration data, making it more accessible and faster to use than traditional methods.
2. Can I use Splatt3R with a single image?
Yes, Splatt3R supports both single and dual image inputs, providing flexibility for users with varying data availability.
3. What kind of applications is Splatt3R best suited for?
Splatt3R is ideal for 3D scene reconstruction, virtual reality applications, and computer vision tasks where quick and accurate 3D modeling is needed.