Generate 3D procedural terrain with adjustable height, water level, and roughness
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Explore and interact with 3D simulated terrains
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Scalable and Versatile 3D Generation from images
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TRELLIS is a large 3D asset generation model.
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3D simulation is a powerful tool for creating and visualizing three-dimensional environments and objects. It allows users to generate 3D procedural terrain with adjustable parameters such as height, water level, and roughness. This technology is widely used in gaming, architecture, and scientific modeling to create realistic and dynamic 3D worlds.
• Procedural Terrain Generation: Create detailed 3D landscapes using algorithms that simulate natural terrains.
• Customizable Settings: Adjust height, water level, and roughness to tailor the terrain to your needs.
• Real-Time Adjustments: Modify terrain parameters on the fly to see immediate results.
• Export Capabilities: Export generated models for use in other 3D modeling software or applications.
What file formats does the simulation support for export?
The simulation supports common 3D model formats such as OBJ, STL, and FBX.
Can I import the generated terrain into other 3D modeling software?
Yes, the exported terrain models are compatible with most major 3D modeling and rendering software like Blender, Unity, and Maya.
How do real-time adjustments work?
Real-time adjustments allow you to modify terrain parameters (height, water level, roughness) and see the changes immediately without needing to regenerate the terrain from scratch.