Play a Unity-based block pushing game
Control and simulate vehicle physics in a web-based game
Simulate neuroevolution to train flappy birds
Control and simulate a physics-based vehicle in a web browser
Create and compete with AI agents in a "Who's Spy" game
Run an interactive Unity game
https://huggingface.co/spaces/VIDraft/mouse-webgen
Play web-based vehicle physics simulations using WASD controls
Play and train agents in an interactive pyramid game
Play Truck Town
"One-minute creation by AI Coding Autonomous Agent MOUSE-I"
Explore a pyramid-solving game with AI
Drive a vehicle using keyboard input
ML Agents Push Block is a Unity-based game environment designed for AI and machine learning research. It provides a block-pushing game where agents can be trained to perform tasks using reinforcement learning. The environment allows developers and researchers to experiment with AI agents in a dynamic and interactive setting.
What is the primary purpose of ML Agents Push Block?
The primary purpose is to provide a sandbox environment for training and testing AI agents using reinforcement learning in a block-pushing scenario.
Can I customize the game environment?
Yes, the environment is highly customizable, allowing modifications to block placements, obstacle setups, and reward systems.
How do I train an agent in ML Agents Push Block?
Training an agent involves setting up a reinforcement learning model, defining rewards, and running the training process using the ML-Agents API.